


The protagonist releases the crystal, destroying the monster and rescuing the mechanic in the process. The protagonist jumps into its mouth, encountering the mechanic still alive - the monster is entire made out of household objects. They begin climbing back up to the top of the mansion, regroup with the other two bird folk, and prepare to fight the monster. He finds the crystal in a cavern and puts it into the lantern, creating a light that can defeat the giant monster. She then takes the protagonist further down into the sewers in search of it. The elder then arrives with the codex and reveals plans about a crystal, which the scientist builds a container lantern for. It swallows the mechanic before retreating, and the scientist, saddened, leads the protagonist to her workshop, where it is revealed that she originally built the giant creature to power the mansion. The protagonist eventually reaches the bottom of the mansion, where he finds the scientist and the mechanic fighting the giant monster.

While exploring the underground world, the protagonist also meets several friendly bird-like people an elderly bird person searching for a codex in order to defeat the giant monster, a younger bird person who tries to fight it with weapons and traps, a scientist bird person, and a small mechanic with a pipe for a head. He also discovers that there is a giant feline monster slowly destroying the mansion by climbing on it. He encounters aggressive monsters that become harmless inanimate objects when seen under the light. The protagonist ventures through the newly-discovered tunnel and, after climbing down a ladder, finds himself in a massive mansion-like structure contained within an enormous cavern.
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On 14 July 2020, the release date for PC and consoles was announced as 22 July 2020.Ĭreaks begins in the bedroom of the unnamed player character, who is seen sitting at his desk when the light flickers and dies, and the wallpaper peels away to reveal a secret tunnel behind his wall. The Nintendo Switch version was in the works at the time of initial release. The game was released after eight years of development for Apple Arcade on 10 July 2020 with the PC, Playstation 4 and Xbox One versions being announced for later in the month. The budget of the game surpassed 20 Million CZK. The game was officially revealed on 9 October 2018 with a short teaser trailer uploaded to Amanita Design's YouTube channel. It was then changed to "Blik", and then again to the final title "Creaks", because a game named "Blik" already existed. Originally, the game was to be titled "Pareidolia". Their project caught Dvorský's attention and Jurda with Chlup were allowed to join Amanita Design, forming a small team within the studio to develop the game. They eventually met Jakub Dvorský, who started helping them with the project with his advice. Radim Jurda and Jan Chlup came up with the idea for Creaks while at university, during which time they created various prototypes using Flash as their graduation work. The game was released on 10 July 2020 for Apple Arcade. It is the first major game by Amanita Design that is not a point & click adventure. Creaks is a platform adventure game developed by Amanita Design.
